"Roll it up" was born from the need to create a game to rebuild social contacts.
We often forget that experiences, as joints, are better when shared.
The purpose of this new card game is to remember it to ourselves!
In order to create a custom, flexible and adjustable experience, the goal has to be agreed before starting the game.
Then, when achieved, it could be re-setted, allowing the game to continue, through rematches and scene changes!
The main idea is to recreate a smoker's experience.
Through "tool cards" and "adversities cards", the game becomes a realistic, immersive and intuitive competition among its players.